Our gaming client is looking for a Java Gameplay Engineer starting in april. You'll join a cross-functional team and work closely with the other engineers, designers, artists, all working together on a game enjoyed by over millions of players worldwide. 

Start: April

Length: 6 months with possible extension

Location: Stockholm - Hybrid/Remote

By joining the gameplay team, you will find an environment that enables you to leverage your knowledge and values to maintain and evolve a healthy and collaborative culture as we grow. 

As a Game Engineer in the team you will: 

  • Design, implement, test and iterate on new as well as existing Gameplay systems
    and features for upcoming game updates.

  • Be involved in design discussions related to the core game experience and
    helping to define the direction of future updates

  • With the team, own the quality and help to refine the quality process

  • Be a part of a highly collaborative cross-functional team consisting of Java and C++
    engineers, game designers, QA and artists.

  • Support other team members

    We believe you are someone that have:

  • Excellent teamwork skills and an eagerness to reach goals in a collaborative manner

  • Experience with Java programming or Java game development.

  • Experience in modern C++

  • Experience and a strong drive in helping to design gameplay and
    its underlying systems and implementing quality-focused technical solutions to make
    those systems work

  • Solid knowledge of engineering practices

  • The ability to work with large cross-platform codebases and legacy code

  • You are more of a Yellow person within the DISC format

  • Passion for learning and sharing knowledge with your team and the organisation

  • You are knowledgeable and passionate about games

    For this role, we will consider fit for the team and company holistically. Meaning that we'll put a great emphasis on your interpersonal skills.