Our gaming client is looking for a Java Gameplay Engineer starting in april. You'll join a cross-functional team and work closely with the other engineers, designers, artists, all working together on a game enjoyed by over millions of players worldwide.
Start: April
Length: 6 months with possible extension
Location: Stockholm - Hybrid/Remote
By joining the gameplay team, you will find an environment that enables you to leverage your knowledge and values to maintain and evolve a healthy and collaborative culture as we grow.
As a Game Engineer in the team you will:
Design, implement, test and iterate on new as well as existing Gameplay systems
and features for upcoming game updates.Be involved in design discussions related to the core game experience and
helping to define the direction of future updatesWith the team, own the quality and help to refine the quality process
Be a part of a highly collaborative cross-functional team consisting of Java and C++
engineers, game designers, QA and artists.Support other team members
We believe you are someone that have:
Excellent teamwork skills and an eagerness to reach goals in a collaborative manner
Experience with Java programming or Java game development.
Experience in modern C++
Experience and a strong drive in helping to design gameplay and
its underlying systems and implementing quality-focused technical solutions to make
those systems workSolid knowledge of engineering practices
The ability to work with large cross-platform codebases and legacy code
You are more of a Yellow person within the DISC format
Passion for learning and sharing knowledge with your team and the organisation
You are knowledgeable and passionate about games
For this role, we will consider fit for the team and company holistically. Meaning that we'll put a great emphasis on your interpersonal skills.