Before you apply to this position, please understand that we are looking for a senior freelancer. This is not a permanent position and you need to have your own business to work with us.
We are looking for a concept artist that will work with concepting and visualizing ideas for a game, such as environments, mobs and more. You will also be collaborating with the game team to make sure that the concepts in the game fits within the brand.
Start: Within 1 month
Length: 18 months
Location: Sweden
Responsibilities
Uphold high standards in delivering concept art for many purposes – environments, architecture, prop design, characters to mention a few
Collaborate efficiently within the game teams in order to visualize and expand the ideas via concept art – using for example sketches, paint overs, polished paintings and model sheets
Work under the leadership of Art Directors and collaborate with them and the teams to help build a cohesive artistic vision for the game. Take an active part in ideation processes.
Working in several teams (sometimes in parallel) you will take an active part in planning, pipeline development, prioritizing tasks and estimating time for your deliverables.
Showcase and communicate your processes, progression, results and insights to the teams
Document your work and contribute to style guides
Preferred Qualifications
Tangible experience (such as shipped titles and personal body of work) related to the role
A good understanding of game design, storytelling and animation and an ability to incorporate it in your concept art
Good understanding of art principles - composition, perspective, form, color theory, lighting, texturing and design
Good understanding of stylization for pixel art and ability to adapt to the Minecraft style
Experience using Photoshop and 3D software
Excellent communication skills, both verbally and in written form in English
Good time management and efficiency
Experience working effectively with game development partner teams (including but not limited to gameplay design, art, audio, production, UI, QA, localization, and external partners)
Passion for creating concept art for video games
Experience working through full game development cycles